The Legend of Zelda: Oracle of Seasons and Oracle of Ages, Two Video Game Reviews

A video game review written by Lee Sonogan

A look back at The Legend of Zelda: Oracle of Ages and Oracle of Seasons

One of the most ambitious Zelda games out there, the two 2D games’ main plot is not complete unless you owned both games. One revolving around the four seasons to change the environment, the other makes you go back and forth between time. From the classic puzzles and dungeon crawlers out through the world, both are packed with landscapes full of story and battles that makes me very nostalgic. With an anniversary coming soon, many people might be able to revisit these worlds in all their glory.

From Link’s Awakening and Link to the Past, gameplay features are much extended beyond extra weapons. Secrets around many corners, the non-linear pathways encounter so many challenges worth remembering. Boss battles very satisfying, a plot of conflicting characters only enhances the experience. Wholesome and serious, you won’t expect stuff you end up running into.

The final main antagonist fights are brutal but as I said before, you need to play both. Receiving a code, you replay the other game all over again but this time all stuff the first time round goes into a hard mode. Dialogue changes to keep in canon with your previous adventure. And only then access the area to combat the ultimate enemy of the one and only Gannon.

When I think of The Legend of Zelda, these two pieces of a body of work is in the top 5. Of course, recommending it to all fans of the franchise, maybe my rating would become greater if they made a 3D adaptation to it all. It really has it all and more from within the simple processing power of the Game Boy Colour. I conclude with this opinion might not appeal to everyone although I don’t care — a classic underrated…


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