How I Would Change The Board Game Monopoly

An article written by Lee Sonogan

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Google monopoly game origin now in google and you will get The history of Monopoly can be traced back to 1903, when American anti-monopolist Lizzie Magie created a game which she hoped would explain the single tax theory of Henry George. It was intended as an educational tool to illustrate the negative aspects of concentrating land in private monopolies. I did know of the name of Lizzie Magie until now and the development of negatives regarding territorial monopolies. I will provide other political theory other than the current neo-libertarianism mash-up of a free market and planned economy controls and unpredictable results.

Firstly tokens don’t matter what you end up being because of no lives matter. Given solid a social safety nets until other investing opportinities become taken advantage of and encouraged in less government but more 100 percent transparency in privatism. Then at a full capacity, free trade internationally and domestically all planned and moderate socialism taxed by the rich that would be making than normal. Those are initial ground rules set in stone among peer-reviewed consensus.

Add more entrepreneur benefits in comparison to building properties against the bank. If sent to jail including corruption route bluffs, maybe a trivia series to proof these systems can redeem people back into society and make it better. More unique residential, commercial and industrial businesses and even trade in their resources. Logistically unlike real life of all leading organisations of the world are in debt, higher focuses on a choice like anything is always good for the outcomes to follow.

In conclusion, these rules would be fun simulations in a video game (Like Sim City and much more) featuring culture talking points people can present. The more complex the board game Monopoly, the more engaging in the educational philosophy of life. This article will also work as an open letter to encourage who has rights to the franchise to evolve with the times and not repeat niche tropes in not just slights text changes.

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