You want to steal monsters? You wanna steal many monsters? This is a deck for you. Graydles have good support cards and are a fun deck to use. There is not much limitations to consider when making a Graydle deck.
Monsters
Gemecial, the sea turtle kaiju
Graydle Slime x3
Graydle cobra x3
Graydle Eagle x3
Graydle Alligator x3
Graydle Slime jr. x3
Neo-spacian grand mole
Maxx ‘C’
(18)
Spells
Moray of greed
Water hazzard
Swords of revealing light
Raigekai
Graydle impact x2
Salvage x2
Galaxy cyclone
Umiiruka
Upstart goblin
Supply squad
(12)
Traps
Starlight road
Jar of avarince
Graydle split x2
Graydle combat x3
Graydle parasite x2
Eisbahn
(10)
(40)
Extra
XYZ
Number 47 Nightmare shark x2
Levair the sea dragon
Wind up zemmaines
Number 49: Fortune tune
Numver 20: Giga-brillant
Submersible carrier aero
Chronomaly crystal chrononaut
Synchro
Ally of justice catastor
Armades, keeper of boundaries
Graydle dragon x3
Stardust dragon
Hot red dragon archfiend
(15)
Combos
Draw cards are Maxx “C’, Graydle impact, upsatart goblin,Supply squad, Jar of avarice and moray of greed.
To get monsters from you deck to the field automatically, use the cards Graydle split and Graydle parasite.
Combo Graydle impact and Graydle Alligator to destroy one card, steal one card and draw a Graydle at the end of the turn.
Best turner card is your Graydle slime jr card. Have one Graydle in your hand and graveyard and you can summon both to pull of a level 8 synchro summon. Summon Graydle dragon or something else relevent.
Salvage after synchro summoning is a good combo, allowing you to do the same thing or something different on the next turn.
Being a water deck you might want to use Number 47: Nightmare shark to make one of your water monsters able to attack your opponent’s life points directly.
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